Second Season – Our Second Impressions of Board Games (Week of 7/7/19)

We are back from our hiatus during which we got a lot of “new to us” games played! We had a great time, but are glad to be back to our regular blog posts. I expect we will take another week break in September. Until then, we are back to the Second Season.

Too often we find that the first play of a game is centered on learning the rules and mechanics of the game, so it is hard to give coherent thoughts on what we like or dislike about that game. We are going to give our second impressions, a “Second Season” if you will, to those games we have just played for the second time. First up:


Barenpark Cover


Barenpark was published in 2017 by Lookout Games. The game was designed by Phil Walker-Harding with artwork provided by Klemens Franz.  There is an expansion due out for the game later this year.

Barenpark is a game in which the players are using Tetris-shaped pieces in order to build the best bear park. Each player has their own player boards – they can have up to 4 – that they fill with bear enclosures that will score them points, rivers, toilets, playgrounds, and food paths. They can also put bear statues on their completed boards and score points that way.


  • The tiles are sturdy and will stand up to a lot of play;
  • The game plays quickly, at least with 2, which is the only way we have ever played;
  • The theme is very appealing, at least to us;
  • There is an advanced variant that can be added to the game to provide more scoring opportunities.


  • If you are challenged by spatial puzzles, this is probably not a game for you;
  • If you are looking for a game with a lot of player interaction, this is probably not a game for you;
  • I find this game to be a bit too simple for my tastes. This is a game that Beth likes more than I do.

Bottom Line: The game will remain in our collection for now, but I am not sure for how much longer. I will likely give this one to Beth for her to add to her collection.

Asking for Trobils

Asking for Trobils Cover


Asking for Trobils was published in 2015. The game was designed by Erin McDonald and Christian Strain. The artist for the game was Christian Strain.

Asking for Trobils finds the players as Trobil-hunters who must rid the planet Paradise from the troublesome creatures and restore the cities to their glory. They hunt the Trobils down by making traps in which to catch them by gathering resources as they explore the solar system. For each Trobil captured based on the requirements on the Trobil’s card, they will score victory points, and if they throw the Trobils into the sun, they will earn credits to help them keep capturing Trobils.


  • Worker placement with a twist – the players can bump each other from a spot thus saving the bumped player a turn in which they have to recall their ships;
  • The components are very well done and I love the circular shape of the board, which emulates a planet;
  • The plastic ships that the players use are great;
  • I love the Riff Raff cards, which introduce pirates, sheriffs, traders, and other characters with special powers into the game. Even though these are not miniatures, but standees, they are perfectly fine in this game and made with thick cardboard;
  • The game is easy to play and easy to teach – my casual gamer husband picked it up in no time.


  • If you do not like the color orange, stay away from this game – a lot of the art and the ships are orange.

Bottom Line: This game is very fun and enjoyable to everyone in our family, so this one stays put!

Professor Evil and the Citadel of Time

Professor Evil Cover


Professor Evil and the Citadel of Time was published in 2017. The game was designed by Matthew Dunstan and Brett J. Gilbert. The artwork was provided by Biboun. A small expansion, Professor Evil and the Architects of Magic, was published last year.

In Professor Evil and the Citadel of Time, the players are trying to rescue the world’s treasures before Professor Evil seals them up forever. The mechanics of the game could not be any simpler. The players move from room to room in Professor Evil’s mansion in order to turn off traps, unlock doors, and gather up the treasures.


  • I love the artwork in this game! The steampunkish look of the characters are appealing, at least to me;
  • The theme of rescuing treasures is appealing;
  • The components of the game are well done;
  • The game is both easy to learn and easy to teach;
  • The game is cooperative and co-op games are always a hit around our house.


  • There is a lot of luck in this game as so much of the game depends on dice rolls. If you do not like a lot of luck in your games, this is not a game for you;
  • This game is light, so if you want a heavier game, avoid this one.

Bottom Line: I am not sure how long this one will stay in the collection. I think it will depend on how often my husband asks to play it. It is a bit too light for my taste.

Just One

Just One Cover


Just One was published in 2018 by Repos Production. The game was designed by Ludovic Roudy and Bruno Sautter, the designers behind 7th Continent. The game’s artwork was done by Eric Azagury.

Just One is a cooperative party game in which the active player as trying to guess the words that the other players are trying to get them to guess by providing one-word clues. That is all there is the game!


  • This game is just flat out fun, even with players who do not typically enjoy word games;
  • The set up for the game is extremely easy – everyone is given an easel and a dry erase marker.


  • I want more cards, despite the fact that the game comes with over 100 cards with 5 words each on them;
  • There are some typos on the cards, but nothing terribly egregious;
  • The game would probably be better with more than 3 players, but we still enjoy it at the lower player count.

Bottom Line: Not going anywhere any time soon. When my husband says mid-game “This is fun!” the game stays.

Second Season Continues. . .

We are hoping that publishing this Second Season as we are calling it will encourage us to get our once-played games to the table and determine whether they have a place in our collection. See you next week with more Second Season games!

As always, please be sure to check out Board Game Geek here for information on these and thousands of other games.

Stasia and Beth

4 Replies to “Second Season – Our Second Impressions of Board Games (Week of 7/7/19)”


    Perfect information, thanks. If it looks good, then I can get details, if it doesn’t look good, I know that y’all are being straight with me and I’m done — a great resource!

    1. I am glad you are finding our posts helpful, Gary, and thanks again for coming by. We try and provide useful reviews based on our experience with the game, but bear in mind that these are just our opinions. Others may disagree!


  2. Charlotte

    Need to get Just One!
    I’m a little conflicted because in principle I could play it with my copy of Insider and a few pieces of paper, but I will probably want the actual thing.

    1. I am not familiar with Insider at all, Charlotte, so I cannot advise as to whether you could adapt that game to emulate Just One. Just One is relatively inexpensive, at least here in the US, and I found it on for 29,95 euros. I have no idea how that equates to US dollars though. It really is a fun little game. We have played it now 3- and 4-player and enjoyed it both ways. We are also up to 8 plays of the game since getting it last week.



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