We have had a couple of orders come in – games ordered before my current medical issues – and a Kickstarter, so we thought it was time to give today’s forecast as “cloudy with a chance of games!” Here are the games and why we are excited to have them!
Thunderstone Quest: Barricades Mode
Thunderstone Quest: Barricades Mode was published in 2019 by Alderac Entertainment Group. The game was designed by Mike Elliott, Bryan Reese, and Mark Wootton. The artist for the game was Matt Paquette.
Thunderstone Quest: Barricades Mode is another expansion for Thunderstone Quest, a deck-building game set in a fantasy world in which the players enter dungeon rooms, fight monsters and fulfill quests. There are now numerous expansions for Thunderstone Quest with no end in sight. What sets Barricade Mode apart is the fact that it introduces not only solo play to the Thunderstone Quest universe, but it also introduces cooperative play.
Why we are excited about this game: Two words – cooperative play. Obviously there is more to it than that, as we both enjoy cooperative games, but we also really like deck-building games.
Tiny Towns was published in 2019 by Alderac Entertainment Group. The game was designed by Peter McPherson. Tiny Towns is his first published game. The artists for the game was Matt Paquette and Gong Studios.
Tiny Towns is a building game. Each player is tasked with building a very small town on a 4×4 grid using the resources that are available to everyone. The turns are simple: the Master Builder (the player with the first player token) states which resource that they want to use and everyone must take that resource and put it onto their boards. After that, if a player can construct either one of the buildings in the display or their Monument – a building that only they can build – they build that building and put it on their particular board. The game essentially continues this way until no one can build.
Why we are excited about this game: There is a lot to like in this game. There is the ease of play, solo mode, game length, and the puzzly nature of the game. What’s not to like? I guess we will find out!
Scorpius Freighter was published in 2018 by Alderac Entertainment Group. The game was designed by Matthew Dunstan and David Short. We enjoy games by both designers. We own Relic Runners and Professor Evil and The Citadel of Time designed by Matthew Dunstan and Automobiles designed by David Short. The artists for the game were Victor Perez Corbella, Jay Epperson and Matt Paquette.
Scorpius Freighter has a science fiction theme and is set in the far distant future. It uses both card drafting and set collection mechanisms. The players are recruiting crew members, upgrading their ships, and smuggling goods while trying to fight against an oppressive government.
Why we are excited about this game: Science fiction theme – check. Card drafting – check. Set collection – check. Designers that we like – check. Those are a lot of reasons to look forward to playing Scorpius Freighter.
Gold West was originally published in 2015 by 2Tomatoes and recently republished by Tasty Minstrel Games. The game was designed by J. Alex Kevern, whose World’s Fair 1893 we are big fans of. The artist for the game was Adam P. McIver.
Gold West has the players as miners, trying to make their fortune as they mine in the Old West. The game features area control, not one of our favorite game mechanisms especially with 2 players, and resource management, a mechanic that we really do enjoy.
Why we are excited about this game: This was a grail game for Stasia, who missed out on the original publication of the game. Although we are not big fans of area control games, we watched videos of the game with 2 players and it appears to scale well, so we have high hopes for it. We like resource management games and hope that the two mechanisms work together well here.
Holding On: The Troubled Life of Billy Kerr was published in 2018 by Hub Games. The game was designed by Michael Fox and Rory O’Connor, designers that we are not familiar with. The artwork for the game was Bryn Jones.
Holding On: The Troubled Life of Billy Kerr is a cooperative game with a unique theme – Billy Kerr is dying and we as players are nurses treating him and try to help him deal with his past, his memories.
Why we are excited about this game: We love cooperative games in this household and have heard that this one is a challenge. In addition, the theme is unique and appeals to both of us. Stasia’s mother was a nurse so there is that connection as well.
Lorenzo il Magnifico: Houses of Renaissance was published in 2017 by CMON Limited. The game was designed by Flaminia Brasini, Virginio Gigli, and Simone Luciani – designers behind such games as Grand Austria Hotel, Egizia, and The Voyages of Marco Polo, all games we love. The artists for the game were Klemens Franz and Andrea Kattnig.
Lorenzo il Magnifico: Houses of Renaissance is an expansion for Lorenzo il Magnifico, a game that we received not too long ago. The expansion introduces variable player powers to the game.
Why we are excited about this game: We have not yet played the base game, but have heard that the expansion makes the game play better. It also features variable player powers, a game mechanism that we really like.
New Games to Play!
New games to play are always exciting. We received a lot of different types of games, which is also always exciting. We like to explore different games, different mechanisms, and different themes. We hope that these games live up to our expectations and excitement.
As always, for information on these and thousands of other games, check out Board Game Geek here.
Thanks for reading and commenting!
Stasia and Beth